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GiftTRAP wins GAMES Magazine’s “Best Party Game of the year 2007/2008”
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GiftTRAP is the hilarious new game that’s taking the gaming world by storm and putting the social back into board games.
The goal is to really get to know your friends and family.
You win by knowing your friends and choosing the right gifts, but most of all it’s just fun to play and gets you talking about things that matter.

Love to play Trivial Pursuit, Cranium or Apples to Apples - You will love this family party game.
GiftTRAP is all the fun of Secret Santa without needing to shop or wrap.
New board game saves Canadian men from eternal gift giving plight
TORONTO (November 28, 2007 ) The holiday season is upon us, and with gift giving front and centre on the agenda, GiftTRAP the award winning social board game just launched into all Chapters locations across Canada raises a tough question: “Can guys give good gift?”
Most would agree being a good gift giver is not natural for men they often find getting to the store tough enough. In many cases, purchase happens at the eleventh hour, in a frantic state. Yet the difference between a good gift and a bad one can have a huge impact on a relationship. A man must ask, “Will I ever be a good giver?”
To some, lingerie may be perfect; to others, inappropriate or simply a gift more serving the man not the woman. Frying pans and kitchen utensils, though useful, are rarely hits. In short, the universally perfect present simply doesn’t exist.
But there is one simple step to finding the perfect gift: research. Equally good news is that gift giving is a skill that can be mastered with GiftTRAP, a Canadian-created board game, a key tool to get to good-giver-status.
Knowing the gift recipient is fundamental to being a good giver. Curious questions need to be posed, and exploration of boundaries, interests and passions and not just the kind that lead back to that aforementioned lingerie necessary.
These discovery skills on a ‘getting-to-know-her’ level are not ones that come easily to men; yet GiftTRAP has been known to cure the very worst of bad givers.
Playing GiftTRAP allows men to test gift ideas on women to ensure they give the perfect present this holiday and next.
While men may be singled out for all the stereotypical reasons, women can benefit equally from playing GiftTRAP more than a game, a conduit to uncovering really good gift ideas ח with benefits reaped when playing with partners, but also with friends and colleagues.
With 640 potentially cool and eclectic gift ideas in a GiftTRAP box, one can effortlessly discover new clues about a partner, friend, or colleague to lead to that perfect gift. Playing GiftTRAP takes about an hour, is fun, highly conversational and often controversial
“GiftTRAP incites conversation often to deep and even contentious levels,” says Nick Kellet, creator of the award-wining GiftTRAP, its inspiration coming from a question posed to him by his daughter about how Father Christmas picked the gifts he gives out to children.
Easy to play - having given or received a gift practically qualifies one as ready to play GiftTRAP can be played over and again as it varies with different gifts and different friends and family. It is not a game won by luck, but rather by the skill to anticipate the desires of fellow players. Giving or getting good gifts means advancing on the game board; conversely, giving or getting bad gifts means moving back, making it very evident who the good and bad givers and getters are.
Adds Kellet, “People love the game; it’s been a hit in international markets already. A source of great fun, GiftTRAP encourages better communication, improved gifting, and dare I say, it’s slowing the trend of re-gifting!”
The bilingual edition of GiftTRAP, priced at $29,99, is now available across Canada at all Chapters locations, and is suitable for those aged five to 105.
About GiftTRAP
GiftTRAP is an award-winning social board game, created by Nick Kellet of Kelowna, British Columbia, Canada, with a mission to rid the world of unwanted gifts.
Kellet= his inspiration to create the game stemming from a question posed by his daughter about how Father Christmas selects his gifts, describes his company’s inaugural product, GiftTRAP as Board Game 2.0: a social, collaborative experience built from user-created content.
Uniquely, GiftTRAP is not a game about winning per se, but is about the players. To win the game, no specific knowledge is required, but rather people skills and strong intuition are important. GiftTRAP enables friends to exchange virtual gifts either online or in the physical game.
'Giving good gift' simplified with GiftTRAP launched at Chapters