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Try out our free online game on Facebook!

Play with all your friends and compete to see who knows them best!

Facebook Gift Exchange Game Secret Santa

Games Magazine Best Party Game of the year 2007/2008

Games Magazine Best Party Game 2008
GiftTRAP wins GAMES Magazine’s “Best Party Game of the year 2007/2008”

What's the idea?

The game for the gift giving savvy

Click here to find out how we’ve turned gift giving into a hilarious social experience

Discover the fun!

Click to unwrap the fun.
Learn how to play

Puts your gifts to the test!

GiftTRAP is the hilarious new game that’s taking the gaming world by storm and putting the social back into board games.

The goal is to really get to know your friends and family.

You win by knowing your friends and choosing the right gifts, but most of all it’s just fun to play and gets you talking about things that matter.

  • 3-8 Players, 5+
  • Playtime 45-75 mins
  • Learn in 10 mins
A sample of gifts from the GiftTRAP gift guide
  • 1 full size game board
  • 640 Gift Ideas
  • Rules
  • 8 Organza Gift Bags containing; scoring markers, gift & choice tokens plus advanced strategy cards
Read what the experts have been buzzing about.

Love to play Trivial Pursuit, Cranium or Apples to Apples - You will love this family party game.

GiftTRAP is all the fun of Secret Santa without needing to shop or wrap.

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OK, there's is a "licensed" game that is actually a good game


OK, there's is a "licensed" game that is actually a good game

I’ve been complaining lately about the disservice the board game industry has done to itself by publishing a constant stream of here today gone tomorrow board games based on the latest Fad of a TV show or Movie.

I’ve mentioned these games are typically play once at best and I said there’s wasn’t a single game that breaks that rule (well probably).

Pillars of the Earth based on the book by Ken Follett is a notable exception to this rule.

I thought I’d better confess this omission. Actually I’d forgotten all about it.

Now it also happens to be a “Designer Game”. It’s designed by Michael Rieneck and Stefan Stadler, who are both respected Designers.

So my new rule is "There is no high replay value ‘licensed’ games unless it happens to be a Designer game"

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