Try out our free online game on Facebook!
Play with all your friends and compete to see who knows them best!
GiftTRAP wins GAMES Magazine’s “Best Party Game of the year 2007/2008”
Click here to find out how we’ve turned gift giving into a hilarious social experience
Click to unwrap the fun.
GiftTRAP is the hilarious new game that’s taking the gaming world by storm and putting the social back into board games.
The goal is to really get to know your friends and family.
You win by knowing your friends and choosing the right gifts, but most of all it’s just fun to play and gets you talking about things that matter.

Love to play Trivial Pursuit, Cranium or Apples to Apples - You will love this family party game.
GiftTRAP is all the fun of Secret Santa without needing to shop or wrap.
NICK KELLET - GiftTRAP’s Creator
I’ve always been an innovator and an enthusiast for whatever I do, whether I was working in the fashion business, creating ground breaking software, running a startup, or just having fun.
I have a unique mix of cross-functional skills. I’ve always got an idea or two for the next big thing and a record for making good bets and predictions. I place a strong focus on execution, building great teams and on not taking myself too seriously. I love working with people to develop new creative ideas and proposals. I’m left handed and right brained. I rely on others to help me find my way back to the box. I’m a great source of energy, passion and creativity.
I’ve got the book reading bug and have become an aspiring ‘Lovecat’ in search of the ‘Killer App’, who believes in the concepts of ‘Never Eat Alone’ and ‘A Whole New Mind’.
While my career as a VP New Markets for a global software company provides a ton of excitement, challenges, innovative concepts and fast-paced projects, my alter-ego as creator of GiftTRAP has provided one of my most thrilling rides so far as we undertake the launch
phase of the project.
Specialties: Innovator, ideas guy and serial entrepreneur. There is nothing I love more than a new product/ new market problem. I’m a futurist/trend watcher and an aspiring author and now a board game publisher!
Who’s the brain behind the game?